Pablo Sánchez’s 7 Rules for Designing the Unexpected | Figma Blog (opens in new tab)
Pablo Sánchez argues that memorable digital products come from personal conviction, unexpected sources of inspiration, and a willingness to imagine alternatives to the present. His work on Ableton Note demonstrates this approach: instead of reproducing conventional music-production tools, the app emphasizes tactile, immediate experimentation through features like “Capture,” which loops phrases after they are played.
Design for Yourself
- Strong design begins with personal conviction rather than detached objectivity.
- Designers should create something that inspires them, since personal enthusiasm can make the final product feel authentic.
- For Ableton Note, Sánchez replaced an expected MIDI editor with directly playable instruments suited to mobile interaction.
- User testing later validated the direction, and the app launched without a MIDI editor.
- Note lets users tap rhythms on a 16-pad grid, play melodies and chords, and develop variations in Session View.
Brainstorm Without References
- Starting with existing design references can lock a team into familiar solutions.
- Brainstorming without references encourages ideas drawn from personal experience and absorbed cultural influences.
- Sánchez describes this process as creating an “assemblage” from the collective ideas designers carry with them.
- Although Note’s influences were not copied directly, apps such as Samplr and Borderlands Granular contributed to its creative foundation.
Look Beyond Design
- Inspiration can come from literature, dance, nature, science, emotions, and personal memories—not only other interfaces.
- Sánchez wanted Note to feel as immediate as picking up a guitar and experimenting.
- He also drew from Brutalist architecture, particularly its emphasis on materiality, simplicity, and the removal of unnecessary ornament.
- This led to a minimal interface that reduces the complexity of music production and lets users interact directly with sound.
- Note includes features such as a microphone-based sampler and a visual sound interface.
Design for Tomorrow
- Sánchez distinguishes between:
- Affirmative design, which solves existing problems and reinforces the current world.
- Critical design, which questions current conditions and explores how the world could be different.
- Unexpected design combines both approaches by imagining new possibilities while encouraging people to investigate them.
- Designers are encouraged to speculate beyond present assumptions rather than simply repeating familiar patterns.
- The article invokes xenofeminist thinking—“If nature is unjust, change nature!”—as an example of challenging supposedly fixed conditions.
The excerpt presents unexpected design as a practice of trusting personal intuition, combining diverse influences, and designing toward possibilities that do not yet exist. Ableton Note illustrates how a focused, unconventional vision can produce a more playful and distinctive experience than simply implementing expected features.