social-media-marketing

2 posts

figma

The Anatomy of a Super Bowl Ad | Figma Blog (opens in new tab)

Duolingo’s five-second Super Bowl ad succeeded by turning a severe budget constraint into a creative advantage. Its deliberately absurd “unhinged Duo” gag, paired with a real lesson reminder, was designed to create a memorable WTF moment and generate conversation beyond the broadcast. The campaign depended on close coordination between marketing, engineering, and the brand studio. ## Aiming for Culture and Conversation - Duolingo saw the Super Bowl as a chance to reach the year’s largest live U.S. audience. - The goal was not merely exposure, but earned media, virality, and word-of-mouth. - Previous data showed that major broadcasts could drive language-learning activity: - Users completed lessons during Eurovision breaks. - A prior Super Bowl push notification produced the app’s highest engagement. - The team decided to make the ad itself function as a lesson reminder. ## Turning a Budget Constraint into a Format - A 30-second Super Bowl commercial cost about $7 million on average in 2023. - Rather than compete with longer, more expensive ads, Duolingo pursued a five-second spot. - The team looked to short ads such as Reddit’s 2021 commercial as examples of compact ideas that could expand through social media. - The intended result was tens of millions of social impressions generated by a highly shareable moment. ## Designing the “WTF Moment” - The ad featured Duo sitting in a white frame before turning around and revealing an exaggerated, balloon-like backside. - A second Duo emerged with a flatulent sound, followed by the message “Do your Duolingo.” - Simultaneously, users received a push notification reminding them to complete a lesson. - The crude humor built on Duo’s existing reputation as both wholesome and “unhinged,” matching the brand’s relationship with its online community. ## Cross-Functional Brainstorming - The first of three brainstorming sessions began in September after the ad slot was secured. - The brief asked: “How do we hack and own the Super Bowl conversation in 5 seconds?” - Marketing, engineering, and brand teams divided into breakout groups and developed concepts in FigJam. - Ideas were evaluated for whether they would: - Produce a strong reaction and social buzz - Fit Duolingo’s tone and strengthen the brand - Support additional campaign content - Demonstrate Duolingo’s product capabilities - Groups nominated their best ideas, and the wider team voted on them using FigJam stickers. ## Aligning on a Big Idea - One brainstorm was not enough to reach agreement. - The teams reconvened in another FigJam session to evaluate concepts through different strategic approaches, including ways to exploit the five-second television format. - The eventual campaign required several weeks of synchronized work across creative, marketing, engineering, and design. Duolingo’s approach demonstrates how a sharply defined constraint can produce stronger creative work. A short, distinctive concept—when aligned with existing brand behavior, product functionality, and coordinated distribution—can outperform a conventional expensive commercial.

figma

How Figma helped Sounds app reach 150k likes on Facebook | Figma Blog (opens in new tab)

Sounds app grew its Facebook page from a neglected channel with 14,000 fans and roughly 20 likes per post to more than 150,000 likes in under five months. Instead of hiring an agency, the company used audience research, reusable Figma templates, and modest targeted ad spending to create more engaging content in-house. The result was stronger organic reach at a fraction of the projected agency cost. ## Starting with Limited Resources - Sounds app’s marketing lead also handled community management, artist relations, and customer support. - An outside agency would have cost approximately $3,000–$5,000 or more per month, excluding advertising. - Facebook initially produced about 20 likes per post and reached only around 500 of the page’s 14,000 followers. ## Building a Repeatable Content Process - The team analyzed successful Facebook pages in the music, media, and app categories to identify high-performing content formats. - The designer created branded templates that could be quickly adapted with different artist images. - Templates were built in Figma rather than Photoshop so a non-designer could edit them easily. ## Figma Enabled Faster Collaboration - Figma worked across platforms, avoided expensive software licenses, and offered an approachable interface. - After a Slack session and a short screen-recorded tutorial, the marketing lead could create and publish content independently. - This eliminated delays caused by coordinating with a designer in another time zone and made it possible to act on ideas immediately. ## Measuring Results with Small Ad Budgets - The team began publishing Figma-created content in late October 2017 and used custom Branch links to track app downloads. - Posts that previously received 10–20 likes began generating thousands of likes, comments, and shares. - Weekly reach exceeded one million, and Facebook page likes grew to 60,000 by February 2018 and more than 150,000 the following month. - The team typically spent about $5 per post, increasing to $10 for especially successful content, with daily Facebook and Instagram spending capped at $25. - Paid reach generated additional organic sharing, increasing overall visibility. ## Lessons for Small Marketing Teams - Non-designers can produce effective social content when given channel-specific templates and accessible tools. - Successful social marketing depends more on understanding the audience and its preferred content than on formal marketing credentials. - Limited budgets can still produce substantial growth when teams experiment, measure results, and refine their approach. - The in-house strategy cost less than $3,000 in ad spending, compared with an estimated $20,000 for an agency over the same period. For lean teams, the article recommends combining reusable templates, audience research, tracking links, and controlled experimentation instead of assuming social growth requires an expensive agency.