Curated summary
How Inneract Project empowers brown and black designers | Figma Blog
Inneract Project, founded in 2004 by Maurice Woods, introduces Black and brown students to design as a path for creative expression, community impact, and future careers. Its curriculum evolved from hands-on paper exercises to professional digital design training as students’ interests shifted toward UX/UI. Figma became especially valuable because its browser-based, free-to-start platform removed cost and access barriers while enabling collaboration and continued practice outside the classroom.
Building a Foundation Through Hands-On Design
- Early courses avoided software and hardware, emphasizing critical and creative thinking through paper-based activities.
- As students requested more formal training, Inneract developed Pathway to Design, a curriculum for students as young as middle school.
- The program initially focused on graphic design, then introduced professional software and hardware.
- Expensive licenses and limited equipment often meant students had to share computers.
Finding Figma
- As the industry moved toward mobile apps and interfaces, Inneract updated its curriculum to teach UX/UI design.
- Figma was free to get started, reducing financial barriers for students and the program.
- Its beginner-friendly tools were also relevant to professional design workplaces.
- Because Figma runs in a browser, students could access their files from libraries, schools, and other public computers.
- Students practiced outside class more easily, accelerating their skills.
- Collaborative Figma projects expanded opportunities to work with classmates, volunteers, and community partners.
Student Growth and Real-World Projects
- Inneract offers workshops, multi-day courses, hackathons, company partnerships, and an expanding student community.
- Students have pursued design education and careers, including graphic design and design research.
- Student projects address practical community needs:
- Sierra designed a more usable walker concept for elderly people and created a music-focused mobile app.
- Noah developed an ad campaign supporting homeless youth and created a zine about Oakland graffiti and street art.
- Leigh created posters and graphics for her high school before studying graphic design.
- The projects demonstrate how early design education can build confidence, creativity, and an interest in solving real-world problems.
Inneract’s experience shows that accessible tools, combined with early mentorship and community-focused projects, can help underrepresented students envision and pursue careers in design.
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