Design Education

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figma2 min readCurated summary

How Inneract Project empowers brown and black designers | Figma Blog

Inneract Project, founded in 2004 by Maurice Woods, introduces Black and brown students to design as a path for creative expression, community impact, and future careers. Its curriculum evolved from hands-on paper exercises to professional digital design training as students’ interests shifted toward UX/UI. Figma became especially valuable because its browser-based, free-to-start platform removed cost and access barriers while enabling collaboration and continued practice outside the classroom. ## Building a Foundation Through Hands-On Design - Early courses avoided software and hardware, emphasizing critical and creative thinking through paper-based activities. - As students requested more formal training, Inneract developed **Pathway to Design**, a curriculum for students as young as middle school. - The program initially focused on graphic design, then introduced professional software and hardware. - Expensive licenses and limited equipment often meant students had to share computers. ## Finding Figma - As the industry moved toward mobile apps and interfaces, Inneract updated its curriculum to teach UX/UI design. - Figma was free to get started, reducing financial barriers for students and the program. - Its beginner-friendly tools were also relevant to professional design workplaces. - Because Figma runs in a browser, students could access their files from libraries, schools, and other public computers. - Students practiced outside class more easily, accelerating their skills. - Collaborative Figma projects expanded opportunities to work with classmates, volunteers, and community partners. ## Student Growth and Real-World Projects - Inneract offers workshops, multi-day courses, hackathons, company partnerships, and an expanding student community. - Students have pursued design education and careers, including graphic design and design research. - Student projects address practical community needs: - Sierra designed a more usable walker concept for elderly people and created a music-focused mobile app. - Noah developed an ad campaign supporting homeless youth and created a zine about Oakland graffiti and street art. - Leigh created posters and graphics for her high school before studying graphic design. - The projects demonstrate how early design education can build confidence, creativity, and an interest in solving real-world problems. Inneract’s experience shows that accessible tools, combined with early mentorship and community-focused projects, can help underrepresented students envision and pursue careers in design.

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