Game Development

12 posts

discord2 min readCurated summary

Game On: Discord Is Backing the Next Generation of Dutch Gaming Founders

Discord and Techleap are launching the Gaming Founders Circle to support five ambitious Dutch gaming companies through the end of 2026. The program aims to help founders scale by connecting them with peers, investors, industry networks, and Discord leadership. It reflects Discord’s broader view that gaming grows through strong relationships among developers, players, and business communities. ## A New Support Program for Dutch Gaming - Discord is partnering with: - **Techleap**, which supports Dutch scaleups. - **The Dutch Games Association**, which provides connections to the local games industry. - The Netherlands is especially significant to Discord because it hosts the company’s European headquarters. - Discord says its platform offers developers direct access to players and real-time feedback: - More than 90% of Discord users play games. - Over 80 million users participate in more than 10,000 gaming communities. ## The Five Founders in the Cohort The first Gaming Founders Circle cohort represents a broad range of gaming technologies and business models: - **VaultN**: Digital distribution infrastructure used by publishers such as Bethesda, 2K, and Take-Two. - **Poki**: A self-funded web gaming platform with 90 million monthly players. - **MAXYMUM**: AI-powered tools for game design, recently validated at GDC. - **YOM**: Decentralized cloud gaming infrastructure combining blockchain and streaming. - **Immens**: A European game engine designed around AI and led by an experienced industry veteran. Discord, Techleap, and the Dutch Games Association selected the companies jointly. ## What Participants Receive The program focuses on practical challenges faced by growing gaming companies, including: - **Peer learning** on hiring, fundraising, distribution, community building, and international expansion. - **Investor access** through Techleap’s Dutch and international network, particularly important as later-stage studio funding becomes more difficult. - **Industry connections** through Discord’s gaming ecosystem. ## Program Milestones - The program runs through the end of **2026**. - In **October**, participants will travel to San Francisco for: - A meeting with Discord leadership. - An investor dinner hosted by Techleap and Prince Constantijn. - The initiative concludes at the **Dutch Games Awards in November**. The Gaming Founders Circle is intended to strengthen Dutch gaming by giving founders the relationships, knowledge, and capital connections needed to grow. Discord’s recommendation is clear: supporting individual companies while building stronger connections across the entire national games sector.

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discord2 min readCurated summary

Discord Update: March 24, 2026 Changelog

Discord’s March 24, 2026 changelog focuses on making desktop gaming and navigation faster and more convenient. New features include improved screen sharing, easier voice invitations, expanded game profiles, and gifting for Marvel Rivals items. Discord also introduced browser-style navigation controls, faster performance, role-member lists, and refreshed settings pages. ### Improvements for Game Nights - Screen shares can now be zoomed and panned with a mouse wheel or trackpad. - Single-window Go Live streams should start faster. - A new **Invite to Voice** option recommends server members and nearby friends for voice chats. - The Game Stats Profile Widget now supports **Wuthering Waves**, displaying information such as achievements and favorite Resonators. - Users can wishlist and gift Marvel Rivals items through the game’s Discord server and Game Shop. ### Faster Desktop Navigation - Behind-the-scenes performance improvements reduce lag when moving around the desktop app. - New **Back** and **Forward** buttons work similarly to browser navigation, including support for compatible mouse buttons. - Clicking an `@Role` mention now shows up to 100 users assigned to that role. - The Desktop Settings redesign continues with updated Notifications, Voice and Video, Clips, and Streamer Mode pages. ### Additional Developer News - Discord also highlighted new opportunities for game developers announced at this year’s Game Developers Conference, directing developers to a separate blog post for details. Overall, the update is aimed at smoother desktop performance, easier navigation, and more features for connecting around games.

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discord2 min readCurated summary

You’re Now Discord Official: Developers, Claim Your Game and Verify Your Server

Discord is introducing “Discord Official,” allowing game studios and publishers to claim their game profiles and verify their official Discord servers. Developers can customize profile information, assets, links, and platform details while improving player trust and discoverability. At launch, the program supports playable PC games listed on Steam, including Early Access titles. ## Benefits of Becoming Discord Official - Creates a verified game profile players can trust when searching for or sharing the game. - Lets developers customize: - Game descriptions - Cover, icon, and banner art - Screenshots and other media - Social links, supported platforms, and publisher details - Connects the game profile to its verified Discord server. - Gives the server higher visibility in Discord Discovery. - Helps developers build communities that support updates, feedback, player engagement, and live-service development. - Discord reports more than 10,000 game communities and 80 million members as of December 31, 2025. ## Eligibility Requirements Before applying, developers must have: - A studio-owned Discord server ready for verification. - A playable game listed on Steam. - A Steam store page that links to the game’s Discord server. - A Team in the Discord Developer Portal. - A new or existing Developer Portal application for the game. - The Discord server owner added to the Developer Portal Team, since they must provide a verification code. At launch, only PC games available in Early Access or Full Release are supported. The program is limited to the actual studios and publishers behind the games. ## Claiming a Game and Verifying the Server - Open the game’s application in the Discord Developer Portal. - Select **Game Identity** under **Games**, then choose **Claim Game**. - Search for and select the game. - Complete the Game Claim Verification form. - The server owner receives a verification email and supplies its code. - Submit the application for Discord’s review. ## Ongoing Developer Features After approval, developers can update their game profiles to promote content updates, cosmetic releases, and new seasons. Discord also says it plans to introduce additional tools to make game development, testing, and community management easier. Studios with eligible Steam games should prepare their Developer Portal team, application, and server ownership details before applying through Discord’s **How to Claim Your Game** documentation.

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discord3 min readCurated summary

Building on the Social Layer of Games: What’s New from GDC 2026

Discord’s GDC 2026 announcements focus on making social interaction a more seamless part of gaming. The company argues that friends significantly increase player engagement, citing longer sessions and more active game days when players connect through Discord. Its expanded Social SDK, profile features, and commerce tools aim to reduce the friction between discovering, playing, and supporting games. ## Discord as the Social Layer of Gaming - Steam players played fewer titles on average between 2021 and 2024, while Discord users on Steam increased the number of games they played. - Players spend a median of six times longer in a game when one Discord friend is present, and eight times longer when three friends are present. - Players in voice channels play games on approximately 66% more days. - Discord says more than 90 million people use the platform daily, including before, during, and after gaming sessions. ## Account Linking Connects Discord Friends to In-Game Friends - Discord’s Social SDK links a player’s Discord and game accounts, enabling persistent social presence and activity sharing. - Friends can see what someone is playing and join with less coordination, eliminating the need to exchange codes or arrange sessions manually. - Across initial integration partners, linked players showed: - A median 25% increase in active game days - 16% longer session durations - Partners include *Marvel Rivals*, *Rust*, *Pax Dei*, *Delta Force*, *Arena Breakout*, and *Predecessor*. - New Account Linking improvements include: - In-Discord linking prompts that appear contextually - Publisher authentication across multiple games - Native linking on iOS and Android - The SDK also adds: - Persistent message history - More advanced audio post-processing - Server-side moderation APIs - Custom Rich Presence displays, buttons, and activity types such as listening, watching, and competing ## Game Stats on Discord Profiles - The Game Stats Widget lets players display achievements and favorite in-game content on their Discord profiles. - In *Wuthering Waves*, users can show a favorite Resonator and recent achievements. - Discord profiles receive approximately 133 million monthly views, giving games a prominent space for player expression and discovery. - Discord is inviting developers to become early partners for custom Game Stats Widgets. ## Gifting and Game Commerce Inside Discord - Discord is expanding Social Commerce to let players buy and gift in-game items without leaving conversations. - A Game Shop can be embedded in a game’s official Discord server. - Items can also appear in direct messages, voice channels, and player profile Wishlists. - Players can gift items such as skins during a conversation, with recipients able to claim them later in-game. Discord’s overall strategy is to make social discovery, communication, achievement sharing, and in-game purchases part of the same connected experience. For developers, integrating the Social SDK and related tools can help players find games through friends, return more often, and engage with game communities beyond the game client.

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WOOWACON 2025 (opens in new tab)

To ensure the integrity of the "WOOWA POP!" mini-game during WOOWACON 2025, the development team focused on moving security from an external layer into the core game mechanics. By implementing a deterministic physics simulation, they created a system where the server could independently verify player scores by replaying their inputs. This approach effectively turned game sessions into verifiable mathematical proofs, preventing cheating in a high-stakes environment full of tech-savvy attendees. ### The Limitations of Traditional Game Security * Standard methods like code obfuscation and variable renaming only delay hackers rather than stopping them, as determined users can eventually reverse-engineer the logic. * Integrating external security measures like CAPTCHA often ruins the user experience; as seen in historical examples, the game eventually stops being a game and starts being a "humanity test." * Modern AI and computer vision have rendered many traditional CAPTCHA generations (OCR and image recognition) obsolete, requiring a more robust architectural solution. ### Building a Deterministic Verification System * The team utilized Matter.js for physics but had to address the challenge of non-determinism caused by floating-point inconsistencies across different browsers and operating systems. * Instead of sending massive amounts of frame-by-frame data (which would reach 30,000 frames for a 10-minute session), the system records only "Events"—the specific coordinates and timing of user drops. * By synchronizing the random seed and the discrete input events, the server can re-simulate the entire game state to ensure the final score submitted by the client matches the result of the server-side replay. ### Practical Fraud Detection and Mathematical Proofs * The system was put to the test when a user submitted an impossibly high score of 14,570; the server-side verification caught the discrepancy because the re-simulated score did not match the submitted value. * This architecture mirrors the concept of one-way functions: while it is difficult for a player to achieve a high score (the "work"), it is computationally inexpensive for the server to verify the legitimacy of that score. * The project demonstrates that for competitive digital environments, security should be treated as an inherent property of the system's mathematical design rather than a separate protective shell. By shifting the focus from "preventing the act of cheating" to "verifying the integrity of the result," developers can maintain a seamless user experience while ensuring fair competition. Leveraging deterministic simulations allows for a robust "Proof of Play" that is resilient even against sophisticated automated scripts and manual manipulation.

discord3 min readCurated summary

Discord Social SDK Updates & Integrations

Discord’s Social SDK, launched in March 2025, gives game developers free Discord-powered social features directly inside their games. The post highlights new SDK capabilities, early results from Rust, and GDC presentations showing how developers use Discord for communication, community building, and player growth. Early integrations suggest that seamless social tools can increase in-game engagement and strengthen player communities. ## New Discord Social SDK Features - Rich Presence now supports custom buttons on activity cards. - Unreal and Unity console support has improved through better packaging and documentation. - New guidance covers integrating and managing content moderation. - Players have more granular controls over in-game direct messages and communication preferences. - Webhook notifications alert developers when users unlink accounts or revoke application authorization. - Configurable request timeouts provide greater control over SDK integrations. - Partner feedback also led to improvements around online visibility, account access, and consistent experiences for players without Discord accounts. ## Rust Integration: Unified Communication Facepunch Studios partnered with Discord to test the SDK in *Rust*, which has sold more than 20 million copies and has over one million weekly active users. - The primary goal was to improve communication between players inside and outside the game. - Rust integrated the Unified Friends List and Cross-Platform Messaging features. - Players could communicate with their Discord friends without leaving the game or switching applications. - Facepunch and Discord offered an exclusive in-game reward to encourage account linking. - The reward helped drive initial adoption, while continued use of the social features increased in-game chat activity. - Facepunch reported that more friends were forming squads and playing together. ## Lessons from Early Integrations - Incentives can encourage players to try new social features. - Once players experience seamless communication, retention and engagement can improve. - Developers need controls for visibility, messaging, account linking, and authorization. - Testing with established game communities helps identify usability issues and improve the SDK before broader adoption. ## GDC 2025 Developer Examples Discord used GDC 2025 to showcase its tools and partnerships with game studios. - Discord emphasized its scale: 200 million monthly active users spend more than 2 billion hours gaming each month. - Theorycraft Games presented its development strategy for *SUPERVIVE*, including open development and community-led playtesting through Discord. - Discord served as the central platform for *SUPERVIVE*’s feedback and community strategy. - The Social SDK helped *SUPERVIVE*: - Extend its in-game social graph with Discord friends. - Enable game invitations through Discord Rich Presence. - Improve communication and party coordination. - Connect social features more closely to gameplay. Game developers looking to add communication, friend discovery, invites, or community features can use the Discord Social SDK as a way to provide these experiences without requiring players to leave the game. Early examples such as *Rust* and *SUPERVIVE* indicate that thoughtful integration, clear player controls, and incentives can make adoption more successful.

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discord2 min readCurated summary

Introducing the Discord for Business Newsletter, Vol. 1

Discord’s first *Discord for Business Newsletter* highlights the company’s expanding advertising, developer, and entertainment initiatives. It reports strong results from Quests, introduces mobile video advertising and the Social SDK, and marks Discord’s tenth anniversary with a new CEO. Overall, Discord is positioning itself as a business platform built around authentic gaming communities and player engagement. ## Quests Advertising Reaches Its First Anniversary - Discord launched its first advertising product, Quests, one year ago. - **Video Quests** deliver branded video content and average more than 80% view-through completion. - **Play Quests** reward users for playing or streaming games, emphasizing active engagement over passive impressions. - More than 70 Quests have launched, generating millions of rewards. - **Mobile Video Quests** will begin a pilot in June 2025, expanding Discord’s advertising reach beyond desktop. ## Discord Social SDK for Game Developers - Announced at GDC 2025, the Social SDK lets developers add Discord-powered features directly to games. - Supported features include: - Friend lists - Game invites - Messaging - Voice chat - The SDK is free and can support players who do not have Discord accounts. - Discord says the tools can improve game discoverability and encourage longer play sessions. - Early users include Theorycraft Games, Facepunch Studios, and Scopely; the SDK is now available to all developers. ## Discord Turns Ten Under New Leadership - Discord now reports more than 200 million monthly active users and over 1.5 billion hours of monthly gaming activity. - Co-founder Jason Citron appointed **Humam Sakhnini** as CEO. - Sakhnini brings more than 15 years of gaming-industry experience, including leadership roles at Activision Blizzard and King Digital Entertainment. - The transition is intended to support Discord’s next stage of growth. ## Partnerships, Press, and New Promotions - Recent coverage has focused on Discord’s mobile advertising plans, Quests, gaming discovery, and its emphasis on authenticity. - Entertainment partnerships include: - A *Mission: Impossible* Quest offering a day of Nitro for completing a puzzle. - A Star Wars collection in the Discord Shop released around May 4. - Discord directs businesses to its Quest success stories and advertising solutions for further examples. Discord’s business strategy centers on rewarding users and integrating brands into existing gaming communities rather than relying solely on conventional ad impressions. Businesses interested in reaching gamers can explore Quests, mobile video campaigns, and Discord’s developer tools.

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discord3 min readCurated summary

The Game Developer Playbook, Part One: Getting Started on Discord

Discord’s playtest community should be created early in development to build relationships with players, gather feedback, and develop trusted advocates. The article recommends keeping the server focused on testing and feedback, with a clear structure separating information, discussion, staff communication, and playtest voice channels. A simple server template can evolve as the game and community grow. ## Getting Started - New server owners should understand Discord basics, including: - Creating and setting up a server - Managing permissions and roles - Sharing screens - Starting early gives developers more time to nurture a small but valuable group of engaged players. ## Playtest Community Basics - The primary goals should be to: - Make it easy for players to test the game - Give testers clear ways to provide feedback - Keep the community’s scope focused - Developers can begin with Discord’s recommended server template and expand it over time. ## Categories and Server Organization - Organize channels into clear groups: - Read-only information - Two-way discussions - Staff-only communication - Individual voice channels for voice chat, video, and screen sharing - Keep important information—such as rules, announcements, and updates—at the top. - Games with many classes, heroes, kits, or complex mechanics may benefit from dedicated forum or discussion channels. ## Roles and Permissions - Use two primary roles: - `@admin`, later renamed for the studio - `@playtest`, assigned to testers - Studio members should access every channel, while testers should see everything except the admin-only category. - Remove permissions from `@everyone` so unassigned users see an empty server, even if they enter through an unauthorized invite. - Use Discord’s **View Server As** feature to verify what each role can access. ## Community Features - Enabling Discord’s **Community** features can help larger servers manage growth. - Useful options include: - **Announcement Channels** for publishing updates that other servers can follow - **Server Insights** for engagement and retention data once the server reaches 500 members - **Community Onboarding** for self-assigned roles and rule acceptance - These features do not need to be enabled immediately; developers can adopt them as the community expands. ## Channel Design - Every channel should have a clearly defined purpose and a descriptive name. - Read-only channels should use consistent formatting, emojis, and Markdown to make important information easy to scan. - Suggested channels include: - `#rules-and-info` for server rules and guidelines - `#announcements` for game and playtest news - `#patch-notes` for updates and release details - `#game-discussion` for broader conversation A successful game playtest server should start small, organized, and purpose-driven. Establish clear permissions, separate information from discussion, and add features or channels only when they support the testing process and the community’s growth.

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discord3 min readCurated summary

The Game Developer Playbook, Part Two: Early Access and Pre-Launch

The post explains how game developers should evolve a Discord server from a private playtest space into a public pre-launch or Early Access community. Its central advice is to define what members should do, create focused spaces for conversation and feedback, and measure meaningful engagement rather than member count alone. The server should remain flexible as the game and community develop. ## Defining the Community’s Purpose - Decide what you want members to do when they visit the server. - Successful communities typically: - Encourage open discussions about trailers, updates, and development decisions. - Build a network of ambassadors and super fans. - Host activities for both small and large groups. - Gather feedback through announcement threads rather than one-way posts. - Help players find others for multiplayer sessions, strategy discussions, and team play. - Members may join for news, feedback opportunities, social connections, or organized events, so the server should support these different needs. ## Designing the Server Structure - Starting early helps developers understand how the community evolves. - A server focused on one game is usually easier to navigate than one covering multiple games or franchises. - Developers moving from a private playtest to a public community may benefit from creating a new server and rewarding playtesters with VIP roles. - The layout should remain experimental and adaptable. ### Categories and Channels - Categories can organize discussions as the community grows, including dedicated support areas. - Every channel should have a clear purpose. - Start with a small number of channels and expand only when necessary. - Use categories and emojis to make channels easier to recognize. ### Roles and Permissions - Administrators should handle major server-wide changes. - Staff roles can provide lighter permissions and access to private operational areas. - Moderators need only the permissions required to enforce rules and manage conversations. - It is easier to add roles and channels later than to remove permissions or undo an overly complex setup. ## Measuring Engagement - A large membership count does not necessarily indicate a successful community. - Discord should function as an ongoing conversation, not merely a broadcast channel. - More useful metrics include: - **Activation and engagement:** Whether new members explore channels or send a message on their first day. - **Communication:** How many members participate in text or voice conversations, measured daily, weekly, or monthly. - **Retention:** Whether new members return and participate again the following week. - Community servers can use Discord’s Server Insights to monitor these measures and other activity data. The practical recommendation is to keep the server focused, lean, and community-oriented. Developers should prioritize meaningful participation, feedback, and member retention while adjusting the server structure as the game and audience grow.

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discord2 min readCurated summary

The Game Developer Playbook: Three Incredible Game-Focused Communities

Discord’s Game Developer Playbook argues that successful communities should be inspired by other servers rather than follow rigid “best practices.” Engagement matters more than raw membership, and Server Discovery can help teams find useful ideas. The post highlights Fortnite, Rocket League, and Deep Rock Galactic as strong examples, with the provided section focusing on Fortnite’s organization and immersive community campaigns. ## Designing Around Community Needs - Discord servers evolve as their communities and marketing goals change. - Effective layouts should be easy for new members to understand and should clearly communicate the server’s purpose. - Server Discovery is recommended for studying both gaming and non-gaming communities. - Engagement and conversation rates are more meaningful measures of success than member count. ## Fortnite’s Server Structure At the time discussed, Fortnite’s server had more than 750,000 members while maintaining healthy engagement. Its categories were organized around common player needs: - **News:** Aggregates Fortnite updates, separating Discord-specific announcements from automated posts drawn from social media. - **LFG:** Divides matchmaking channels by playlist and game mode, allowing players to find teammates and join related voice channels. - **Discussion:** Uses broad, practical topics without overwhelming new members with too many channels. - **Bug Information and Reporting:** Provides known-issue information, reporting instructions, and game-mode-specific channels. Submission templates help standardize feedback. - **Community Help:** Enables members to support one another, while bots and integrations such as Zendesk or Helpshift can answer common questions and route support requests. ## Discord as an Extension of the Game Fortnite treated its Discord server as part of the game’s universe rather than merely a communication tool. During the Chapter Two Season Two “Top Secret” campaign: - Server artwork was updated with mysterious Agency branding. - A “redacted” role was secretly assigned to members who came close to correctly predicting details about the new season. - A custom Agency bot announced when selected members had been “activated.” - Activated members appeared separately in the member list, creating curiosity and fear of missing out. - The campaign connected Discord activity with Fortnite’s existing lore and marketing narrative. ## Practical Takeaway A strong game community server should provide clear utility—news, matchmaking, discussion, bug reporting, and support—while also creating experiences that feel unique to the game. Thoughtful structure combined with lore, events, and custom automation can make Discord feel like an extension of the game itself.

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discord2 min readCurated summary

Checkpoint Reached: New Updates on our Quest to Connect More Game Developers with Players

Discord reports early success for Quests, its advertising format that rewards players for discovering and playing games. Campaigns involving titles such as Fortnite, Genshin Impact, and World of Warcraft produced a 16% increase in average playtime and a 9% increase in average player counts. Building on these results, Discord is piloting Video Quests to help developers promote trailers, launches, seasons, and other content. ## Quests Are Increasing Gameplay - Millions of players have completed Quests since the program launched. - Genshin Impact’s first Quest generated: - An 80% increase in gameplay hours. - A threefold increase in friend-to-friend game streams. - World of Warcraft: The War Within Quest attracted more than one million participants and contributed to a 63% increase in the number of people playing the game on Discord. - Krunker Strike’s Quest reached largely new or returning players: 90% of participants from Discord Activities were new or lapsed users. - Krunker Strike saw a 33% increase in player count during launch week. - Developers have requested more tools for promoting upcoming games, new seasons, DLC, and major content releases. ## Introducing Video Quests - Video Quests are a new pilot format designed to promote game-related video content. - Developers can feature: - Trailers. - Gameplay reveals. - Season launches. - Other development and marketing announcements. - Videos appear through Discord’s Quest Bar and can be watched without significantly interrupting the user’s Discord experience. - Players choose when and how to engage, while still earning rewards for completing the Quest. - Discord is initially testing Video Quests with a limited group of developers. ## Discord’s Broader Gaming Strategy - Discord aims to become an important platform for discovering, building, and launching games. - The company says its advertising products will prioritize both developer results and the player experience. - Discord plans to refine Quests based on feedback from players and developers and will share more information as the Video Quest pilot expands. Discord’s early data suggests Quests can drive meaningful engagement and attract lapsed or new players. Developers interested in promoting game releases or video content should monitor the Video Quest rollout and consider joining Discord’s pilot updates.

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discord3 min readCurated summary

Come Build Where the World Plays

Discord is opening its Activities platform to all developers, enabling them to build, distribute, and monetize games and interactive experiences directly within Discord. The company argues that Discord’s social communities, voice channels, and existing gaming audience create a powerful environment for discovery and rapid product feedback. Early examples suggest Activities can achieve substantial engagement by combining gameplay with native social interaction. ## Discord as a Platform for Social Gameplay - More than 90% of Discord’s 200 million monthly users play games, generating over 1.5 billion hours of gameplay each month. - The Embedded App SDK lets developers create games, music experiences, and other interactive Activities that run inside Discord. - Discord’s servers and voice calls allow friends to launch lightweight games together without leaving conversations. - The platform supports both playing with existing friends and forming new social connections. - Developers are exploring ideas such as: - Games that support collaboration across different schedules and time zones - Bots and memes integrated directly into conversations - Generative AI combined with built-in social communication ## Faster Feedback and Product Development - Tens of thousands of developers adopted the Embedded App SDK during its developer preview. - Building on Discord gives developers access to an active, game-oriented audience and immediate user feedback. - Developers can observe how people interact with their products and quickly adjust features, languages, content, and monetization. - Playroom’s *Death by AI* used Discord feedback to: - Add features and fixes - Expand support to more than 10 languages - Introduce AI voices and new prompt packs - Implement in-app purchases - The game reached nearly 7 million players and more than 1 million hours of gameplay within weeks. ## Easier Discovery and Engagement - Developers can now submit Activities for verification through the Discord Developer Portal and opt into discovery. - Discoverable Activities can appear in: - Discord’s App Launcher - Text and voice channels - Rich embeds shared with friends - Users can launch an Activity from a conversation and invite others to join. - Native rich presence allows Activities to appear in server member lists and user profiles. - Recommendations and visible friend activity help games spread organically. - Discord reports that these improvements have contributed to approximately 1 million additional game launch days per month. Discord’s recommendation to developers is clear: build social, easily accessible experiences that take advantage of Discord’s existing communities and communication features. By opening Activities broadly, the company aims to make Discord a complete platform for discovering, playing, and growing interactive games.

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